Chapter 26. Look and Feel
In Chapter 1, we
introduced the concept of Swing's Pluggable L&F
(
PLAF)
architecture. In this chapter, we'll get into a
variety of topics related to PLAF. The chapter includes:
A discussion of the default L&F presented to users on different
platforms, and the trade-offs involved in changing it for your
application
An overview of how the Swing component classes work together with the
UI-delegate classes
A detailed explanation of the various PLAF-related classes in the
javax.swing package, as well as some of the
important classes and interfaces from
javax.swing.plaf
An explanation of how PLAF fits into JFC's
accessibility framework using MultiLookAndFeel.
Detailed discussions of strategies for customizing the L&F of
your applications using the following techniques:
Modification of specific component properties
Modification of resource defaults
Use of themes in the Metal L&F
Use of customized client properties in the Metal L&F
Replacement of specific UI delegates
Creation of a new L&F from scratch
This chapter contains a lot of technical detail. You can do a lot
with Swing's PLAF architecture without understanding
everything we cover here. If you're interested in
customizing the L&F of your applications, but
don't mind if there are a few things that
don't quite make sense, you can skim the next few
sections and jump right into Section 26.6. If you want to understand
exactly how everything works, read on.
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